Recently there have been a few interviews with various game developers that are currently making FPS games for the Wii. There is EA Canada making Medal of Honor Heroes 2 (with 32-player online multiplayer) and there is Demiurge doing the bulk of the development for Brothers in Arms for the Wii. In both interviews they have been asked about Metroid Prime 3 and they have both agreed that the game is influencing the way they control their new games.
IGN: Have you been following Metroid Prime 3? Because people have been saying it really nails FPS controls on the Wii.
Reed: We have absolutely been following it. Every time the tiniest bit of press about Metroid would come out we'd grab it and we'd ask Gearbox and Ubisoft to talk to Nintendo and see what information we could get about what they were doing.
This can only be good news for us gamers, considering Metroid controls wonderfully, but it makes me wonder why this hasn't happened with the DS Metroid. The next DS FPS is Call of Duty 4, one of my more anticipated games for the holiday, and it looks great. But why did it take over a year for this to happen?
Hey!
ReplyDeleteCool blog!
I have a blog specifically for Metroid Prime: Hunters. If you have a DS and a Metroid Prime: Hunters game, maybe we could play over Wi-Fi.
Check out my blog at:
http://metroid-prime-hunters-multiplayer.blogspot.com/
Thanks!
Yeah I will check that out and see what you've got going on over there. I personally love MPH multi so I wouldn't mind a few more gamers to WiFi against.
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